About Me
My career in Game Design began at the Art Institute of California - Los Angeles. There I discovered my passion for Level Design and found I have a strong desire for making sure a game is as fun as possible to play.
After school, I started as a Game Tester in Activision's QA department as I felt to get a better understanding of how a game is made I should learn how to deconstruct what others have designed, see what design decisions they made and why.
In the 3+ years since, I've worked on the design of a several games at various stages in their development, worked with large and small teams, and lead two projects.
More than anything, I just want to have fun making games.